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Xinhao Xu
Presentations
- Exploring the Effectiveness and Moderators of Math Learning Game on Affective Math Learning Outcome: A meta-analysis
- Does Learners’ Attention Really Matter in an Educational Virtual Reality World? A Design-Based Scaffolding Approach
- Preservice Teachers’ Experiences with and Attitudes about Video Games
- Online Orientation in Virtual Reality for Graduate Students: A Discussion of the Preliminary Results
- Perseverance and Engagement for the Success in a 3D Virtual Reality Learning Environment – A Cube Quest Activity
- A 3D VR-enabled Online Orientation
- Through the Lens of the Limited-Capacity Assumption in Cognitive Theory of Multimedia Learning (CTML): A Discussion on the Desktop Virtual Reality (VR) Online Orientation
- Technostress and Student’s Intention to use VR for Learning
- Constructing an Immersive VR Engineering Lab Training Environment
- Pedagogical usability in the design of a learning module on virtual reality