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Shigenori Inagakai
Kobe University
Presentations
- Satoyama Forest Management Game: Evaluation of a Game Experience Using Eye Tracking
- Satoyama Forest Management Game: A Learning Support System for Vegetation Succession over 300 Years to Achieve Sustainable Development Goals
- “Survive Nature”:Using a Multiplayer Digitalized Board Game to Teach Wildlife Ecology
- The “Satoyama Management Game” for Teaching about the Conservation of the Satoyama Environment: User Evaluation with Elementary School Students Based on Eye Tracking
- "Let's Imagine Animals ": An Interactive System of Floor-Projected Footprints to Provide Kindergartners Opportunities to Experience Advanced Art
- “Let’s Play Color Composition”: A Learning Support Game for Color Based on Fairy Tales
- Development and Evaluation of Dialogue-Videos for Socioscientific Issues Based Learning in Elementary Schools
- ‘Throw and Run’ Early-Human Virtual Hunting Experience: An Interactive Archaeology-Learning Support System
- ‘Don’t Think, Feel!’: Zoo Learning Support Based on Real Body Interaction with Virtual Environment
- Developing Digital Content that Helps Zoo Visitors Comparatively Observe Animal Exhibits