Discussions
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Designing an Educational Game for Teaching Foundational Concepts in Propositional Logic
Posted by AACE Conferences on Oct. 22, 2019, 12:53 p.m. ( 0 comments ) -
Exploring the Promise of Multimedia to Expand Educators’ Perceived Efficacy at Engaging Learners ...
Posted by Dawn Wilson on Oct. 22, 2019, 11:56 a.m. ( 0 comments ) -
Syllabus Quiz as an Indicator of Course Performance
Posted by Dan Keast on Oct. 22, 2019, 6:33 a.m. ( 0 comments ) -
Touch Screen Tablets and Gameplay as a Learning Tool for Developing Digital Skills for Eldery People
Posted by Andrej Jerman on Oct. 22, 2019, 6:33 a.m. ( 0 comments ) -
Improving Learner Experience in a Blended Synchronous Learning Environment Through a 360 Degree...
Posted by Janet Zydney on Oct. 22, 2019, 6:32 a.m. ( 0 comments ) -
Can Using a Multimedia-Enriched Problem-Based Learning Environment Improve At-Risk Students’...
Posted by Wenting Zou on Oct. 22, 2019, 6:32 a.m. ( 0 comments ) -
Backward Design Plus: Taking the Learning Context Into Consideration
Posted by Chrystal Dean on Oct. 22, 2019, 6:32 a.m. ( 0 comments ) -
Reflections on Promoting Engagement and Learning in Higher Education Multiplayer Online Role...
Posted by Roni Linser on Oct. 22, 2019, 6:31 a.m. ( 0 comments ) -
It’s Just-In-Time to Construct a Better Online Learning Community
Posted by wendy cowan on Oct. 22, 2019, 6:31 a.m. ( 0 comments ) -
Open Discussion About Clinical Internships for Educational Leadership Programs in an Online...
Posted by Alicia Shaw on Oct. 21, 2019, 5:27 p.m. ( 0 comments ) -
Virtual Reality: Offering Virtually Unlimited Application
Posted by Vivian Wright on Oct. 21, 2019, 5:27 p.m. ( 0 comments ) -
STEAM Building Through Professional Learning
Posted by AACE Conferences on Oct. 21, 2019, 5:27 p.m. ( 0 comments ) -
Moving Beyond Online Text
Posted by Peggy Semingson on Oct. 21, 2019, 5:26 p.m. ( 0 comments ) -
Collaborative Gaming as an Agent of Motivation to Increase Retention in Online Learning
Posted by Emily Baumgartner on Oct. 21, 2019, 5:25 p.m. ( 0 comments ) -
Student Preferences After Taking a Hybrid Course on Educational Technology
Posted by Pavel Samsonov on Oct. 21, 2019, 5:24 p.m. ( 0 comments ) -
Impact of Virtual Immersion in the E-Learning Environment
Posted by Amy Herrington on Oct. 21, 2019, 5:24 p.m. ( 0 comments ) -
Creating Effective Physical Learning Spaces in the Digital Age – Results of a Student-Centered...
Posted by Stefanie Panke on Oct. 21, 2019, 5:23 p.m. ( 0 comments ) -
On-Line Learning: A Source of Stress for Post-Secondary Students?
Posted by Jennifer Laffier on Oct. 21, 2019, 5:23 p.m. ( 0 comments ) -
Rote Memorization in VR Environments
Posted by Anne-Dominique Salamin on Oct. 21, 2019, 5:23 p.m. ( 0 comments ) -
Peer Review of Online Course Design and Instructional Behaviors
Posted by Cordelia Zinskie on Oct. 21, 2019, 5:22 p.m. ( 1 comment )