Topic: Mathematics Education
Attendees
Sessions
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Children’s Use of Systemic Functional Linguistic Metafunctions During Digital Math Gameplay
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Poster: Constructed Learning in Elementary Mathematics
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AMTE's 2021 NTLI Fellowship: Using a Framework to Teach Preservice Mathematics Teachers How to Professionally Notice within Technology-Mediated Learning Environments
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Poster: How to Teach Math on YouTube Like a Legend
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Poster: Benefits and Challenges of Game-Embedded Telemetry Data to Examine Student Learning
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Interpreting Teacher Expectation in Teacher Feedback and Finding the Relationship with Student Learning
Friday, April 2nd 10:15-10:35 AM EDTRoom 3 -
Using statistical software to map a university instructor’s perceptions of teaching algebra
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Mathematics teachers’ integration of technology for pedagogical use in a less affluent High School in the Western Cape
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Using technology and TACTivities to engage learners in mathematics classrooms
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Using a virtual motion simulation to create hands-on activities to support preservice teachers’ algebraic growth
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Facilitating and Supporting Mathematical Discourse of Teacher Candidates Both Online and Face-to-Face with the Use of FlipGrid
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Assisting K-12 Teachers to Make the Connection between Computational Thinking in Cybersecurity Unplugged Activities and Mathematical Mindset through A Cybersecurity Micro-credential
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Reflecting on the Development and Use of Virtual Teaching Simulations for Professional Development
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Designing and Adapting Simulated Teaching Experiences for Preservice Teacher Learning of Practice
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A Comparative Study of a Partially Flipped Model to Traditional and Fully Online Introductory Statistics Course
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Innovative Uses of VoiceThread for Engaging Prospective Elementary School Teachers in Asynchronous Online Mathematics Methods Courses
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An examination of elementary education coursework utilizing technology criteria to improve teacher candidate’s ability to plan and implement technology-integrated instruction
Thursday, April 1st 4:15-4:30 PM EDTRoom 3 -
Avoiding the Virus with a Virtual Teacher Professional Development for a Hands-On Design-and-Making-Based STEM-Learning Project
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Technology Integration and Creativity