Effectiveness of Virtual Reality (VR) in Learning and Teaching Environments with Spatial Frameworks
Abstract: The purpose of this study is to investigate the effects of virtual reality (VR) in teaching environments that have spatial frameworks such as in science, technology, engineering, and mathematics (STEM). Undergraduates and graduate students were asked to complete an instructional tutorial about DNA in VR. Results from the questionnaire showed media use and satisfaction to be significantly related. The results also showed a significant interaction between spatial ability levels (low, medium, and high) and media used on students' spatial understanding of the DNA molecules. It may be concluded that VR visualization had a positive compensating impact on students with low spatial ability.