Share Paper: Using Video, Graphic Novels, Video Games and Active Learning to Impact Pre-Service Teachers

  1. William Robertson, Teacher Education Department, College of Education, the University of Texas at El Paso, United States
Wednesday, March 31 11:45 AM-12:00 PM Room 8

Abstract: The purpose of this presentation and paper is to demonstrate the integration of videos, graphic novels and educational video games as primary content in physical science with active learning classroom strategies as a model for pre-service and in-service teachers. In order to provide relevant methods using technology to engage students in critical course content, innovative approaches to content and pedagogy need to be explored and implemented into educator preparation courses in science. Specifically, the use of videos, graphic novels and video games, combined with student-centered teacher-facilitated active learning strategies provide an interactive approach of content immersion for pre-service teachers, as ...