12:30 PM-1:30 PMEDT
Sessions & Papers
29 Sessions Matched
Wednesday, April 8
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Computer Science & Computational Thinking Made Practical through Student-Made Working Models of Everyday Digital Devices
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Incorporating Computational Thinking into Maker Education: Combining Coding with Making
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Introducing Coding into Teacher Education: An Interdisciplinary Robotics Experience for Education and Engineering Students
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Creating Creative Classrooms 2020: Field-tested Best Practices
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The Impact of 3D Printing on the Arts
5:45 PM-7:00 PMEDT -
Designing Creative Classrooms: Using Music & Dance to Teach Math & Science
Thursday, April 9
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Panel on Computational Thinking/Computer Science Education in Higher Education -- Pedagogical Strategies, Supports, and Initiatives
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Creative Classrooms 2020 & Beyond: The Future for Field-testing Best Practices
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Pre-Service Teachers 3D Print Selections
3:00-3:15 PMEDT -
A music teacher teaches engineering and uses CAD: A case study
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Developing Makerspace Activities to Help Improve Preservice Teachers’ Technology Integration Competency
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Panel on Computational Thinking/Computer Science Education in Elementary Schools – Challenges, Projects, and Best Practices
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Development of Learning Objectives for Training of O&M Personnel’s KSC for Technologically High-performance Buildings
4:15-4:30 PMEDT
Friday, April 10
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Mapping for a Better World
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Forging Maker Identities: Bridges Between Making, Teaching, and Authoring
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Exploring Teachers’ Approaches to Standards-Based Making in Elementary Classrooms
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Noyce East Tennessee STEM Teacher Recruitment
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Introducing robotics planning strategies to scaffold students to think not just finish
11:30-11:45 AMEDT -
Peer-Based Teaching and Learning in a Maker-Based Educator Preparation Course: A Design-Based Research Study
Virtual Papers
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An Investigation into Teacher Candidate Self-Efficacy as a Result of a STEM Professional Development School Program
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Computational Thinking and other Emergent Practices in Student Reflections on Makerspace Activities
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Elementary Informal STEM Experiences and STEM Career Interest
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Elementary Student Perspectives of a STEAM-based Makerspace: Connections to Real-World Contexts
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Embracing Failure as a Stepping Stone in the Learning Process
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Imagineering Collaboration: Preservice Teachers and Gifted Students Using Flipgrid to Support the Design Process
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Integrating Engineering, Science, Reading, and Robotics across Grades 3-8 in a STEM Education Era
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Supporting Teachers' Ability to Leverage Makerspaces in the Teaching and Learning of Mathematics