Schedule

Tuesday, April 7th

  • 10:00 AM-12:00 PM
    in Room 10 - https://tinyurl.com/2020playground

    Workshop 1 : Get Outside Your LMS! Engagement Strategies for Online Instruction
    Todd Cherner , Jeremy Dickerson & Alex Fegely
    Online learning is continuing to grow at a rapid rate, yet the pedagogy used in digital learning environments continues to be critiqued due to its lack of student engagement, collaborative activities, and innovative teaching methods. With new educational technologies being released on a regular basis, this workshop will demonstrate multiple strategies for using those technologies at no monetary cost to engage students in both course content and collaborative activities. Specifically, this workshop will feature a mini-course on Design Thinking that was created using the “Own It, Learn It, Share It” and “E-Learning Engagement Design” frameworks, and the workshop is organized so that the frameworks are first introduced, analyzed, and then discussed. Next, attendees will have guided opportunities to explore the course and the strategies used to integrate the content, technologies, and activities together, so they promote student engagement and collaboration. Time will be reserved for attendees to interact with the activities, analyze the course design, and share. The workshop will conclude by offering best practices for supporting students in completing the activities as well as resources for locating new educational technologies. Attendees are encouraged to bring their own laptops to the workshop.
  • 11:15 AM-12:15 PM

    Meetings

    • Social Media (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • STEM Innovation (ITC) SIG Meeting in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 12:30 PM-2:30 PM
    in Room 10 - https://tinyurl.com/2020playground

    Workshop 2 : Using Social Media to Foster Flexible Virtual Teamwork and Networked Learning
    Have you considered using social media as a powerful authentic learning tool to integrate into your courses but aren’t sure how to get started? This participatory workshop helps you to consider effective use of social media to create and curate content as well as encourage your students to curate content and expand their professional learning network (PLN) for lifelong learning. Demonstration of lessons will align with ISTE standards and will help jumpstart your thinking for integration into your courses or trainings. We will start designing curricular and assessment ideas with these platforms: Pinterest, YouTube, Twitter, Instagram, and blogging platforms. Caveats to help safeguard student privacy and ideas for giving choices to students will be examined. Ways to foster virtual teamwork towards student collaboration will be shared. Please download and create an account for one or more of the suggested social media platforms. Bring your own device (smartphone and/or tablet and/or laptop).
  • 12:30 PM-1:30 PM

    Meetings

    • Social Studies Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Technology Leadership (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 1:00 PM-2:00 PM
    in Room 2 - https://tinyurl.com/room2site

    Workshop 3: Online Interactive STEM for Teacher Education
    In the new era of online and remote learning in STEM teachers, and teacher educators are looking for ways to incorporate online STEM activities. In our interactive online workshop, participants will interact with online interactive STEM activities that can be introduced to teacher educators. The workshop will include plans and resources for participants to replicate their own online STEM workshop. Attendees will virtually collaborate and share in real-time with other attendees their own ideas for Interactive online STEM.
  • 1:45 PM-2:45 PM

    Meetings

    • Special Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Technology Policy & Practice (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 2:45 PM-3:45 PM

    Meetings

    • Mathematics Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • X Realities and Learning (ITC) SIG Meeting in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 3:00 PM-5:00 PM
    in Room 10 - https://tinyurl.com/2020playground

    Workshop 4 : Designing 21st Century Learning Spaces on University Campuses
    Environment, either brick & mortar or simulated, can have a substantial influence on erudition. (Oblinger & Lippincott, 2006). Using various widely accessible technologies, educators can renovate their learning environments from stationary spaces to dynamic places that captivate, motivate, and dare students. Today’s students are used to instantaneous and unencumbered access to information (Prensky, 2001). In response to the changing nature of today’s learners, institutions of higher learning have to begin the process of redesigning both their physical learning spaces as well as their virtual ones (Brown & Lippincott, 2003). While physical classrooms are still the preferred vehicle for most students seeking a college education, universities and colleges would be remiss if they did not acknowledge the new push for more access to learning via online course content (Kim & Bonk, 2006).
  • 3:45 PM-4:45 PM

    Meetings

    • Universal Design for Learning SIG (TEC) in Teacher Ed - https://tinyurl.com/sitetec Add
    • Workforce & Community College Education (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 4:45 PM-6:15 PM
    in Santa Monica 2

    SITE Executive Board Meeting - Invitation Only
  • 5:00 PM-6:00 PM
    in Teacher Ed - https://tinyurl.com/sitetec

    Teaching and Learning with Emerging Technologies (TEC) SIG

Wednesday, April 8th

  • 10:00 AM-11:00 AM
    in General Session - https://zoom.us/j/106129712

    Welcome, General Session & Keynote: Sylvia Martinez: Making the Future: The Future of Making
    Sylvia Martinez
    Making in education connects educators around the world in a quest to make education more authentic and relevant. We stand on the shoulders of giants who articulated new understandings of what learning could be and new ways to explore powerful ideas. In the present, we strive to deepen our commitment to provide authentic learning opportunities for all young people. We look into the future to see what the children in today’s classrooms will experience, and support them as they become changemakers and global citizens. Together, let’s explore the past, present, and future of making in education so that we can equip children with the tools and mindset to solve the challenges of the future, and make the world a better place for all.
  • 11:15 AM-12:15 PM

    Meetings

    • African Perspective (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Computational Thinking (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 11:15 AM-12:15 PM

  • 11:15 AM-12:15 PM
    in Room 10 - https://tinyurl.com/2020playground

    Innovators Playground: Powering New Teachers' Potential to Thrive: Teacher Recruitment and First-Year Success within the ThriveCast Connected Growth Platform
    We are in the midst of a turning point where technologies are changing from objects of fascination into an undercurrent of life, seamlessly orchestrated and integrated to amplify human potential. Not only can we fit an entire computer in our phone, but we can connect with others and ideas through platforms that make learning accessible anytime, anywhere and by anyone. Platform technologies have been leveraged in the commercial industry to totally shift how we order rides, rent rooms, purchase products, and engage entertainment. However, we need to apply these same innovations to support teacher recruitment and professional development. Toward this end, we have been building a game-infused teacher recruitment experience designed to attract teachers to the profession along with a connected growth platform focused on supporting interested participants in coming to see themselves as potential teachers. Additionally, leveraging the same connected platform infrastructure, we are also supporting new teachers in having first-year success, as part of a connected community of teachers.
  • 12:30 PM-1:30 PM

    Meetings

    • Assessment/eFolios (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Designing Learning Spaces (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 12:30 PM-1:30 PM

  • 12:30 PM-1:30 PM
    in Room 10 - https://tinyurl.com/2020playground

    Innovators Playground: Computer Science & Computational Thinking Made Practical through Student-Made Working Models of Everyday Digital Devices
    More and more states are implementing a K-12 integration of computer science standards, for which many teachers and teacher candidates have little foundational knowledge. An approach will be demonstrated whereby many computer science standards and computational thinking objectives can be met by having students (appropriate for grades 6 - 12) create working models of digital devices that they see around them in their everyday life. Examples range from traffic lights and kitchen timers to digital music players and robotic vehicles. Join us in the Innovation Playground to see how the BBC micro:bit can be programmed with a simple block language, and how even the simplest device opens the door to deeper challenges.
  • 1:45 PM-2:45 PM

    Meetings

    • Creativity (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Distance/Flexible Education (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 1:45 PM-2:45 PM

  • 1:45 PM-2:45 PM
    in Room 10 - https://tinyurl.com/2020playground

  • 3:00 PM-4:00 PM

    Meetings

    • Early Childhood Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Equity & Social Justice (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 3:00 PM-4:00 PM

  • 3:00 PM-4:00 PM
    in Room 1 - https://tinyurl.com/room1site

    Invited Talk: The Triple E Framework: Using Research-Based Strategies for Technology Integration
    Liz Kolb
    The Triple E Framework was developed in 2011 by Dr. Liz Kolb at the University of Michigan. The Triple E Framework provides research-based guidance to preservice and inservice teachers when integrating technology into lesson design. The framework emphasizes the importance of the learning goal driving the technology choices, and using research-based pedagogical strategies in conjunction with technology tools. The framework is now being used in numerous K-12 school districts and teacher preparation classes across the United States and beyond. The Triple E Framework was found to be both valid and reliable by an independent study in 2019. This spotlight session will introduce the Triple E framework by sharing the research that informs the framework as well as a step by step guide on how teacher educators can use the framework to support preservice teachers in designing lessons where the technology is adding value to the learning goals. The session will include hands-on activities using the Triple E Framework. The Triple E Framework is a open source tool that is available at no cost.
  • 4:15 PM-5:15 PM
    in IT Council - Meetings https://tinyurl.com/siteitc

    K–12 Online Learning (ITC) SIG
  • 5:30 PM-6:30 PM
    in Teacher Ed - https://tinyurl.com/sitetec

    Technological, Pedagogical & Content Knowledge (TPACK) (TEC) SIG

Thursday, April 9th

  • 10:00 AM-11:00 AM
    in General Session - https://zoom.us/j/106129712

    General Session & Keynote: Nicky Mohan: Beyond the Digital Revolution: Tertiary/Post-Secondary Education in the Age of Disruption
    Nicky Mohan
    The traditional four-year college experience is as British as “Bob’s your uncle.” So is the belief that higher education provides a one-way ticket to a better life. But with student debt out of control and unemployment of college graduates at historic levels, people are beginning to question that value. In this provocative session, the presenter argues that the higher education system as we know it is broken. The great credential race has fostered an environment where even middle-tier institutions can charge elite university-level tuition while concealing staggeringly low graduation rates, and churning out graduates with few of the skills needed for a rapidly evolving economy. The presentation not only turns a critical eye on the current state of higher education but also predicts how technology and innovative thinking will transform it for the better. Mobile devices, social networks, games-based and virtual learning environments, hybrid classes, adaptive learning software, the unbundling of traditional degree credits, and the Uberfication of education will expand access to high-quality education regardless of budget or location, and tailor lesson plans to individual needs. One thing is certain—the Class of 2024 will have a radically different college experience than their parents. Attendees will be provided with access to an extensive digital library of resources aligned to the Beyond the Digital Revolution presentation.
  • 11:15 AM-12:15 PM

    Meetings

    • Assistive Technologies (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Faculty Development (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 11:15 AM-12:15 PM

  • 12:30 PM-1:30 PM

    Meetings

    • Games & Simulations (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
    • Geospatial Education (TEC) in Teacher Ed - https://tinyurl.com/sitetec Add
  • 12:30 PM-1:30 PM

  • 1:45 PM-2:45 PM

    Meetings

    • Digital Storytelling/Video (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
    • English Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
  • 1:45 PM-2:45 PM

  • 3:00 PM-4:00 PM

    Meetings

    • Information Literacy Education (Library Sci.) (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • Instructional Design (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 3:00 PM-4:00 PM

  • 3:00 PM-4:00 PM
    in Room 10 - https://tinyurl.com/2020playground

  • 5:00 PM-6:00 PM

    Meetings

    • CITE Journal Editors Meeting (Invitation Only) in IT Council - Meetings https://tinyurl.com/siteitc Add
    • Teacher Education Council Meeting in Teacher Ed - https://tinyurl.com/sitetec Add

Friday, April 10th

  • 10:00 AM-11:00 AM

    General Session & Keynote: Elizabeth Langran: Mapping for a Better World
    How can we help prepare students to become engaged citizens in their communities? Your local community has the potential to be an authentic instructional environment, but the complexity of leaving the confines of a classroom also creates challenges for educators who must provide guidance to students to make sense of observations, collect data, and analyze patterns despite sensory overload and multiple distractions. Place-based learning using mapping strategies with mobile devices is one approach that can support experiential learning experiences. We will explore the tools that can help students chart a course of action, revisit their data and observations, and ultimately contribute to mapping for a better world.
  • 11:15 AM-12:15 PM

    Meetings

    • International Education (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
    • Science Education (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
  • 11:15 AM-12:15 PM

  • 11:15 AM-12:15 PM
    in Room 10 - https://tinyurl.com/2020playground

    Innovators Playground: Journey for Educators with ThriveCast
    ThriveCast is a cutting-edge, mobile-first, connected growth platform, created by Learning Scientists and Game Designers at ASU’s Center for Games & Impact, to harness best practices of learning, teaching, building community, and inspiring real-world impact. We designed ThriveCast to bring people together around particular ideas, turning digital content and experiences into real-world meaningful growth, within a supportive and connected community. As members complete growth across various weeks and modules, they level up on meters to ‘connect, grow, apply, and inspire,’ culminating in micro-certificates that demonstrate their personal growth.
  • 12:30 PM-1:30 PM

    Meetings

    • Maker (TEC) SIG in Teacher Ed - https://tinyurl.com/sitetec Add
    • New Possibilities with Information Technologies (ITC) SIG in IT Council - Meetings https://tinyurl.com/siteitc Add
  • 12:30 PM-1:30 PM

  • 12:30 PM-1:30 PM
    in Room 10 - https://tinyurl.com/2020playground

    A 3D VR-enabled Online Orientation
    Hao He, Jhon Bueno Vesga , Gayathri Sadanala , Shangman Li , Fan Yu, Delaney Jackson & Xinhao Xu
    It this showcase, we will present how we created and conducted our virtual reality online orientation (VRO2). Using OpenSimulator and Firestorm, we created a VR-based online orientation for purposes of 1) providing new online program students with an alternative to attend the orientation and 2) exploring the possibility and benefits of doing orientation in a more immersive way to engage students better. By the end of 2019, there will be approximately 60 students attending the VRO2 for their orientations. We consider the VRO2 a very first step of an even bigger, or more ambitious, plan – that is, to create a VR-based online program to offer a more immersive learning experience to online students compared to existing web-based online programs.
  • 1:45 PM-2:45 PM
    in IT Council - Meetings https://tinyurl.com/siteitc

    Research & Evaluation (ITC) SIG
  • 1:45 PM-2:45 PM

  • 1:45 PM-2:45 PM
    in Room 10 - https://tinyurl.com/2020playground

    Innovators Playground with ThriveCast: Powering New Teachers' Potential to Thrive: Teacher Recruitment and First-Year Success within the ThriveCast Connected Growth Platform
    We are in the midst of a turning point where technologies are changing from objects of fascination into an undercurrent of life, seamlessly orchestrated and integrated to amplify human potential. Not only can we fit an entire computer in our phone, but we can connect with others and ideas through platforms that make learning accessible anytime, anywhere and by anyone. Platform technologies have been leveraged in the commercial industry to totally shift how we order rides, rent rooms, purchase products, and engage entertainment. However, we need to apply these same innovations to support teacher recruitment and professional development. Toward this end, we have been building a game-infused teacher recruitment experience designed to attract teachers to the profession along with a connected growth platform focused on supporting interested participants in coming to see themselves as potential teachers. Additionally, leveraging the same connected platform infrastructure, we are also supporting new teachers in having first-year success, as part of a connected community of teachers.
  • 3:00 PM-4:00 PM

    Information Technology Council Meeting

Virtual Papers