Share Paper: Game Design Features for Facilitating Identity Exploration: An Exploration of Minecraft EE Chemistry Lab

  1. Mark Petrovich Jr., Drexel University School of Education, United States
  2. Chris Fornaro, Drexel University School of Education, United States
  3. Amanda Barany, Drexel University School of Education, United States
  4. Aroutis Foster, Drexel University School of Education, United States
Wednesday, April 8 1:45 PM-2:00 PM Room 4 - https://tinyurl.com/room4site

Abstract: As video games and similar digital experiences become more ingrained in everyday society, researchers have sought to utilize these environments for educational outcomes. Game environments have been celebrated for their capacity to emphasize players’ exploration of possible selves through the use of virtual apprenticeships. However, there is a lack of research which highlights the specific game design mechanics that enable change in a player’s identity. This preliminary study presents a qualitative deductive approach utilizing the Playing Research Method to analyze a player-researcher’s experience in Minecraft Educational Edition: Chemistry Lab. Results indicate a number of game mechanics which indicate the potential ...