Share Paper: Mountains of Absolutely Terrifying Height (MATH) – Creating a Serious Games through Design-Based Research

  1. Marc Beutner, University of Paderborn, Germany
  2. Rasmus Pechuel, Ingenious Knowledge, Germany
Thursday, March 21 12:10-12:30 PM Sunset 6

Abstract: This article provides insights into the creation of the serious game MATH – Mountains of absolutely terrifying height. The game focuses on fostering students’ mathematical skills concerning fractions, slope, the rule of the three, mathematical gradient and the Pythagorean theorem. Using design-based research the development of the game was accompanied by research activities. Both levels – research level and development level – are supporting each other. Therefore the texts offers insights into the benefits of serious games in education, the concept of a design-based approach as well as the development process and research results.