Wednesday, March 20
2:25-2:45 PM
PDT
Sunset 1

Virtual Worlds as Game Spaces

Brief Paper ID: 54591
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    Scot Headley
    George Fox University

Abstract: This presentation introduces a work in progress, that of moving a game-based approach to ethics education in professional education from the face-to-face classroom to a fully online approach. The presentation describes the development of the game approach, describes difficulties encountered in moving the game to Second Life, and presents implications for online ethics education.

No presider for this session.

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