Animation generation method for facilitating observation of the flow of game and players’ motion in karate

Poster #8 ID: 54436 Type: Poster/Demo
  1. Kazumoto Tanaka, Kindai university, Japan

Wednesday, March 20 5:45 PM-7:00 PM

Presider:
Monique Woodard, Drexel University, United States

It is well known that the observation of the flow of sports games aids in the understanding of game tactics. To this end, an image processing method has been proposed. Many researches have focused on applying this technology to ball games; this method supports observation by mapping the positions of players and ball, as extracted from video images of the game, to the front view of the game court as a bird's eye view transformation. However, when focusing on martial arts games such as karate, the motion of the limbs of the players is also important. Thus, this study has developed a method to observe the players’ limb motions from the front view of the court to support the observation of karate. Furthermore, the study has developed an applica-tion that runs on mobile terminals so that physical education teachers can easily implement the method in class. The method and result of a preliminary experiment are described in this paper.

Topics

Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.