Evaluation Experiment of VR Display Media using a Smartphone for Art Appreciation Classes at Japanese Junior High Schools

Poster #22 ID: 53847 Type: Poster/Demo
  1. Shoko Usui, Graduate School of Information Sciences, Tohoku University, Japan
  2. Katsumi Sato, Graduate School of Education, Tohoku University, Japan
  3. Tatsuya Horita, Graduate School of Information Sciences, Tohoku University, Japan

Wednesday, March 20 5:45 PM-7:00 PM

Presider:
Monique Woodard, Drexel University, United States

As an academic subject, art appreciation has recently been given higher priority by Japanese educators. Unfortunately, the conventional display media used in classrooms have proven insufficient for showing artworks to students taking such courses. Virtual reality (VR) offers one means of enriching the teaching materials used to present artwork in art appreciation classes. Existing head-mounted displays (HMD) built into computers impose a minimum age for practical use and thus cannot be used by all middle school students. We propose “Mobile VR-SM” as a simple VR teaching tool using smartphones. Art appreciation classes are conducted with junior high school students to compare Mobile VR-SM with conventional display media. Consequently, we find that in classes using Mobile VR-SM the motivation of students was higher and a greater immersive feeling was achieved compared with classes not using Mobile VR-SM.

Topics

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