Designing a Gerrymandering Simulation in a School Makerspace: A Multidisciplinary Approach

ID: 52755 Type: Brief Paper
  1. Tina Heafner, University of North Carolina @ Charlotte, United States
  2. Glen Bull, Joe Garofalo, and James Rutter, University of Virginia, United States

Thursday, March 29 12:10-12:30 PM Location: Edison E View on map

Presider: Renesha Hendrix, United States

Abstract: This session will demonstrate ways in which makerspace tools such as laser cutters and digital die cutters can be used to create social studies simulations through fabrication of board-based games. Currently two cases involving Gerrymandering - the process of drawing a legislative district in a way that benefits one political party over another party - are scheduled for review by the U.S. Supreme Court. A Gerrymandering simulation that allows students to explore the implications will be described. Topics that will be addressed in this session include 1. Connections to “Making” and game-based learning 2. Constructive use of on-line primary source documents 3. Problem-based learning coupled with connections to historical events 4. Literacy / Communication connections with simulation outcomes 5. Mathematical algorithms 6. Coding and design thinking


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