Designing a Gerrymandering Simulation in a School Makerspace: A Multidisciplinary Approach

ID: 52755 Type: Brief Paper
  1. Tina Heafner, University of North Carolina @ Charlotte, United States
  2. Glen Bull, Joe Garofalo, and James Rutter, University of Virginia, United States

Thursday, March 29 12:10-12:30 PM Location: Edison E View on map

Presider: Renesha Hendrix, United States

Abstract: This session will demonstrate ways in which makerspace tools such as laser cutters and digital die cutters can be used to create social studies simulations through fabrication of board-based games. Currently two cases involving Gerrymandering - the process of drawing a legislative district in a way that benefits one political party over another party - are scheduled for review by the U.S. Supreme Court. A Gerrymandering simulation that allows students to explore the implications will be described. Topics that will be addressed in this session include 1. Connections to “Making” and game-based learning 2. Constructive use of on-line primary source documents 3. Problem-based learning coupled with connections to historical events 4. Literacy / Communication connections with simulation outcomes 5. Mathematical algorithms 6. Coding and design thinking

Topics

Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.