Students’ Perceptions of Game-based Peer Assessment Training

ID: 52069 Type: Poster/Demo
  1. Lan Li, Bowling Green State University, United States
  2. Xingyi Liu, Cleveland State University, United States

Wednesday, March 28 5:45 PM-7:00 PM Location: Edison Ballroom D View on map

Presider: Rashid Khan, DCC- King Fahd University of Petroleum and Minerals, Dhahran Saudi Arabia, Saudi Arabia

Abstract: This study aimed to explore students’ experiences in a game-based peer assessment training module. Twelve students in an educational technology class at a mid-western US university completed a game-based peer assessment training. Afterwards, each student wrote a reflection essay that described their experiences in the game-based training module. The analysis of essay data showed students generally had positive experiences with the training.


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