Tuesday, March 7
5:30 PM-7:00 PM
Capitol Ballroom D & E

Bridging Art Education and Museum Experiences through Game-Based Learning

Poster/Demo ID: 50303
  1. aaa
    Aroutis Foster
    Drexel University
  2. aaa
    Mamta Shah
    Drexel University
  3. aaa
    Amanda Barany
    Drexel University
  4. Jen Katz-Buonincontro
    Drexel University
  5. Pooja Rangan
    Drexel University
  6. Kevin Gross
    Drexel University
  7. Robert Speck
    Drexel University

Abstract: We present Keys to the Collection (KttC), a mobile-game for Art education developed for the Barnes Foundation in Philadelphia, USA for children aged 9-13 years. KttC aids children in developing knowledge about the basic elements and principles of art, including line, color, shape, and depth of space. The game provides experiences: To engage children in Art Education; To support creativity; To support cultural awareness contextualized in the art available. The Play Curricular activity Reflection Discussion (PCaRD) model guided the design of learning experiences in KttC. Players experience a narrative game through mini-games that involve a) curricular activities (Art-Creativity missions for learning), b) reflection (increasingly complex mini-games that require players to explicitly and intentionally build on old experiences from prior mini-games), and c) discussion (saving, posting, writing about ensembles, and creativity voting – a type of feedback on creativity by players).

No presider for this session.


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