Bridging Art Education and Museum Experiences through Game-Based Learning
Abstract: We present Keys to the Collection (KttC), a mobile-game for Art education developed for the Barnes Foundation in Philadelphia, USA for children aged 9-13 years. KttC aids children in developing knowledge about the basic elements and principles of art, including line, color, shape, and depth of space. The game provides experiences: To engage children in Art Education; To support creativity; To support cultural awareness contextualized in the art available. The Play Curricular activity Reflection Discussion (PCaRD) model guided the design of learning experiences in KttC. Players experience a narrative game through mini-games that involve a) curricular activities (Art-Creativity missions for learning), b) reflection (increasingly complex mini-games that require players to explicitly and intentionally build on old experiences from prior mini-games), and c) discussion (saving, posting, writing about ensembles, and creativity voting – a type of feedback on creativity by players).