Share Paper: Gamifying your Classroom: Turning your Classroom into an Adventure

  1. Jennifer Zakrzewski, Charleston Southern University, United States
Monday, October 26 4:30 PM-5:00 PM Room 2

Abstract: Gaming has become commonplace in education. However, games are often implemented for a class period and then forgotten about the next day. This presentation will discuss how to create an engaging environment in the classroom using gaming as an everyday occurrence. Participants will learn how to incorporate gaming elements into their classrooms to support student learning and engagement throughout each day creating a fun and game-like classroom.