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Date: All days Tue, Nov 1st Wed, Nov 2nd Thu, Nov 3rd Topics: All topics Alternative and innovative assessment methods Contextualized innovation (accessibility, scalability, usability, & sustainability) Education reform with technology Government initiatives and programs Policy issues and trends Quality assurance and accreditation Teacher education and technology integration Best practices in evaluation Course, program, project, and other forms of evaluation Data analytics E-learning benchmarks and standards Evaluating for quality improvement Global learning barriers, challenges, and concerns Global learning communities Global studies and education Augmented reality Authentic, contextualized, and real-world learning Case, Scenario, Problem, Project -based learning Collaborative learning Communities of practice Game-based learning Learner-centered, and self-directed learning Learning communities Learning management and support systems Lifelong, informal, and nontraditional learning Personalized learning environments Simulations for learning Virtual reality learning environments Global learning barriers, challenges, and concerns Global learning communities Global studies and education Augmented reality Authentic, contextualized, and real-world learning Case, Scenario, Problem, Project -based learning Collaborative learning Communities of practice Game-based learning Learner-centered, and self-directed learning Learning communities Learning management and support systems Lifelong, informal, and nontraditional learning Personalized learning environments Simulations for learning Virtual reality learning environments Free and open source software Localization of content and knowledge Online language learning Open access publishing Open courses, open learning, open learning materials and open educational resources Open education copyright and other legal issues Open educational projects, partnerships, and consortia Digital divide issues, initiatives, and cases Digital and social media for engaging youth about cultures Diversity Education for sustainable development Environmental education Ethical, cultural, historical, and social issues in technology use Learning technologies for transformational change Rural community learning and technology Technology solutions for marginalized populations Technology uses in cross-cultural and multicultural contexts Blended learning E-learning/E-training Innovative online learning and educational programming Mobile and ubiquitous learning Online learning environments Strategies for Educators During COVID 19 Pandemic Timely, special topic relating to COVID-19 and the unique educator challenges/solutions arising during the pandemic Collaborative technologies Learning management systems and environments Mobile teaching and learning technologies Social networks & Social Software (podcasting, wikis, blogs, etc.) Learning portfolios E-publishing/digital libraries Best practices in assessment Performance and outcome assessment
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