Thursday, July 11
11:00-11:30 AM
EDT
Room 122

Developing a Game-based Collaborative Learning Method with Adaptive Guidance for Improving Mathematical Problem-Solving Achievement of Students with Disabilities

Full Paper ID: 55299
  1. aaa
    Hui-Chuan Chu
    National University of Tainan
  2. aaa
    Chieh Yang
    National Cheng Kung University
  3. Yuh-Min Chen
    National Cheng Kung University
  4. Min-Ju Liao
    National Chung Cheng University

Abstract: This study developed a game-based collaborative learning method with adaptive guidance specialized for students with disabilities to improve their mathematical problem-solving achievement. The method, including heterogeneous team formation, setting learning objectives, adaptive learning path planning, formative assessment and immediate feedback, was designed to address diverse learning needs of students with disabilities to help reduce cognitive load and improve learning motivations. A quasi-experimental design was adopted. The experimental group of 22 students with disabilities participated in a game-based collaborative learning activity spanning over two months, whereas the disabled students in the comparison group received a traditional collaborative learning program. The mathematical curriculum of seventh grade in the first semester used for this study included integers, fractions and algebra arithmetic. The results showed that students participated in the game-based collaborative learning had significantly higher problem-solving achievement scores than the comparison group. In sum, the findings of this study provide promising paths for further research in the design of digital game-based collaborative learning environments

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