Thursday, November 7
11:30-11:50 AM
Galerie 4

Pick 5: transforming a paper-based group learning activity into an online gaming experience

Practitioner's Research ID: 55681
  1. aaa
    Matthew Osment
    The University of North Carolina at Chapel HIll
  2. Micah Anderson
  3. Mark Chandler
    Duke University School of Medicine
  4. Eric Zwemer
    UNC School of Medicine
  5. Hannah Coletti
    UNC School of Medicine
  6. Christian Lawrence
    UNC School of Medicine

Abstract: The paper describes a game-based learning activity for pediatric residents and students that was transformed from pen and paper to a digital format. The case study explains how the collaborative game was structured as a paper-based activity, and discusses different application options that the instructional design team considered. The game was ultimately implemented in the web-based survey tool Qualtrics, which allowed for the implementation of crucial features (open enrollment, immediate feedback for groups and end-of game group comparison). The game's basic set-up is transferable, so that others may develop their own games across a wide swath of disciplines with variable points of user created content and interactivity.

No presider for this session.


Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.