Examples for a virtual micro world: visualization of abstract concepts
With the arrival of technology and computers; in the early 90's, the investigation of interactive learn-ing through visualization began, using graphs. The case study refers to the visualization of abstract concepts. It is proposed the use of events of daily life, in order to develop a virtual micro-world. The latter will be part of the didactic elements that will part of an intelligent tutoring system. The domain focuses on the concepts of structured programming.