Schedule

Monday, November 14th

  • 8:00 AM-5:00 PM

    Registration
  • 8:30 AM-9:30 AM

    Welcome General Session & Keynote: Marc Prensky
  • 9:30 AM-10:00 AM
    "Good Morning" Beverage

  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Monday FREE Topics Lunch: Registration Required

  • 12:15 PM-1:30 PM

    SIG Meeting: The E-Learning Trends and Innovations SIG
  • 1:30 PM-5:00 PM

    W1: Developing and Sharing Asynchronous, Personalized, and Interactive Learning Solutions: An E-Learning Workshop for Interactive Google: W1: Developing and Sharing Asynchronous, Personalized, and Interactive Learning Solutions: An E-Learning Workshop for Interactive Google (Bring your own device)
    E-Learning and asynchronous learning technologies continue to advance traditional, distance, and blended learning environments. An emergent challenge faced by all educators is offering personalization to a growing number of students with an expanding variation of backgrounds. Advances in technologies, including free technologies such as Google Apps and Docs, have enabled strides in the development and dissemination of asynchronous and interactive learning tools. Interactive and asynchronous learning tools allow students to work at their own pace, in their own time-frame, and while receiving personalized and knowledge-specific feedback. Interactive Google Documents are a form of directed and feedback-based learning that is student-controlled, rather than instructor-controlled, thereby allowing each learner to migrate through the interactive Document in a manner that most effectively suites their learning style and requirements.
  • 1:30 PM-5:00 PM

    W2: Considering User Experience: Developing and choosing tools to enhance online learning
    Many websites, learning management systems and apps are available today for communication, delivery of content, interactivity and assessment in educational scenarios. While pedagogical methods are more than likely considered when developing these tools, many times user experience falls through the cracks both for the student and the instructor. Both faculty and students are often left frustrated and unable to find content which can leave these tools useless to the user. This workshop tells the story of bloated interfaces and cumbersome navigation and why it is pedagogical principles, usability and user experience that is needed when developing and evaluating these tools for learning. We will look at principles of design and user experience and tools for design, prototyping and testing. Topics that will be covered will be persona creation, tools for design and prototyping and ways to test user experience before unleashing a tool to the masses.
  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

  • 4:00 PM-5:00 PM

Tuesday, November 15th

  • 8:00 AM-5:00 PM

    Registration
  • 8:30 AM-9:30 AM

    General Session & Keynote: Richard Mayer
  • 9:30 AM-10:00 AM
    "Good Morning" Beverage Break

  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM in Edison D
    Tuesday FREE Topics Lunch: Registration Required

  • 12:15 PM-1:30 PM

    SIG Meeting: Designing, Developing, and Assessing E-Learning SIG
  • 1:30 PM-5:00 PM

    W3: Design Thinking for Educational Resources: Reimagining Instructional Design through Engaging Participatory Approaches: W3: Design Thinking for Educational Resources: Reimagining Instructional Design through Engaging Participatory Approaches.
    Have you ever stacked LEGO blocks to develop a sitemap for your organization’s website, thrown a ball of yarn to discover professional connections or used glue sticks and paper to refine your content management system? The workshop introduces several creative strategies for stewarding educational technology projects and organizational innovation. It is ideal for teachers, instructional designers, application developers and administrators who are conducting educational technology projects with multiple stakeholders and various interests. The workshop offers hands-on examples for using design thinking and serious play to collaboratively find solutions for wicked problems. It provides participants with participatory development techniques and tools for orchestrating conflicting ideas, identifying singular needs and common goals, making productive use of diverse backgrounds and developing a shared vision.
  • 1:30 PM-5:00 PM

    W4: Evaluating E-Learning Free Workshop
    To conduct a comprehensive evaluation of e-learning requires a "triangulation" approach whereby multiple models and procedures are applied. Conducting comprehensive evaluations of e-learning in a timely and efficient manner is the focus of this workshop. Why is evaluation of e-learning so important? Commercially produced or locally developed e-learning programs are being developed and implemented around the globe. These programs are promoted as effective and efficient solutions to education and training problems. Yet systematic evaluation of the implementation and efficacy of these e-learning programs is often lacking. This workshop is specifically designed to establish evaluation as a key strategy throughout the design, development, and implementation of e-learning at all levels of education and training.
  • 1:30 PM-2:30 PM

  • 2:30-2:45 PM
    Beverage Break

  • 2:45 PM-5:00 PM

  • 2:45 PM-3:45 PM

  • 3:00 PM-5:00 PM

    Movie Screening: Steve Jobs
  • 4:00 PM-5:00 PM

Wednesday, November 16th

  • 8:00 AM-4:00 PM

    Registration
  • 8:30 AM-9:30 AM

    General Session & Keynote: Donald Clark
  • 9:30 AM-10:00 AM
    "Good Morning" Beverage Break

  • 9:30 AM-10:00 AM

    Movie Screening Discussion
  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Wednesday FREE Topics Lunch: Registration Required

  • 12:15 PM-1:30 PM

    SIG Meeting: E-Learning in Developing Countries SIG
  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

Virtual Papers