A Sociotechnical Approach to Team-based Digital Video Production in an Undergraduate Course
Sociotechnical systems is a framework proposing that humans and the technologies they build are “co-constitutive,” - bound together and any analysis of one must consider the other (Kling, 1991). From this perspective, educational technologies encompass a technical system consisting of hardware, networks, devices, software and a social system including people, values, beliefs, social norms, and policy. When the technical system and the social system clash, and they often do, we tend to see "unintended consequences"– particularity in the classroom environment (Sanchez, 2007). This paper presents a case-study of an undergraduate course where students were tasked with creating a digital video research project. The goals of the paper are to 1) discuss the instructional goals of the digital video project, 2) describe the iterative design process of the digital video project, and 3) present a socio-technical analysis of the activity.