10:15 AM-11:15 AMEDT
Sessions & Papers
64 Sessions Matched
- 1 (current)
- 2
Monday, June 20
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Socializing distantly: “Virtualizing” student orientations
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Creating A Sustainable Online Teaching Certification Program via a Community of Practice
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Adapt or perish: The evaluation of e-Assessment training of faculty at a South African University using Kirkpatrick’s model of training outcomes
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How Activities Related to Maker Education Contribute to Overcome Entry Barriers for Girls into Formal Technical Education Pathways – Case Study of Holiday Camps at a Technical Secondary Vocational School in Austria
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Using the Flipped Classroom Model and Other Teaching Strategies to Promote Project-Based Learning in an Online Learning Environment
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“A Whole-School STEM Intensives” Curriculum Solution for Elementary-Aged Learners in Charter Schools in New York City
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Blockchain, ESCO, and the (r)evolution of continuing vocational education in Europe
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Dynamics and definitions of disengagement in post-COVID: Preliminary results of a survey of higher ed educators
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Digital Assessment Reform Techniques for Improving Educational Effectiveness
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Educational Technology Online Program Assessment for Accreditation: Integrating LMS Mastery Learning Gradebook to assess Program and Course Learning Outcomes
10:55 AM-11:15 AMEDTRoom: Liberty 4 View on map -
International Collaborative Learning in a Virtual World
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Dynamics of visual attention during online lectures - evidence from webcam eye tracking
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Maps, analogies, collaboration and cognition
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Replicating a Mixed methods examination of behavior change from learning supports based on a model of helping in equity focused simulation based teacher education
11:30-11:50 AMEDTRoom: Liberty 4 View on map -
Towards a Theoretical Serious Game Design Framework for Accountancy Education
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Exploring Instructional Technology Leader’s Roles While Working with K-12 Teachers
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Contextualizing Reflection in Experiential Learning Through an Embedded Reflection Series
11:30-11:50 AMEDTRoom: Liberty 5 View on map -
Three Dons for Learning Experience Design: Perspectives from Ihde, Schon, and Norman
11:30 AM-12:30 PMEDT -
Measuring Pre-Service Teacher Self-Efficacy: Improving Instruction with Technology
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Optimal Group Size in Digital Peer Assessment
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Talking with technology: Using vlogs as assessment tool to improve sport students’ communication skills and content learning
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Emotional Aspects of the of Mobile-Learning Adoption Process among Inservice Teachers in the COVID-19 Era
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Let No Crisis Go to Waste: Preparing Faculty for the Future
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Talk the Talk: Enhancing the Educational Chatbot Experience by Conversational Design
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The Integration of Personal Assistant Systems to K-12 Classrooms
12:10-12:30 PMEDTRoom: Liberty 3 View on map -
Designing effective virtual learning environment for Adult Learners
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Project Management That Makes the Difference: Applying Agile to Online Learning
12:10-12:30 PMEDTRoom: Liberty 1&2 View on map -
Two Languages, One Face: a primary study in how our facial expressions change across languages
12:10-12:30 PMEDTRoom: Liberty 4 View on map -
Google Slides as Digital Group-Portfolios to foster engagement in an Executive Education Program
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Learning abstract computational thinking concepts through embodied learning activities
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Rock Your Rubric: Calibration, Collaboration and Conversation
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E-learning during COVID-19: Social Sciences MA Programs vs Mathematics MS Program
1:45 PM-2:10 PMEDTRoom: Liberty 3 View on map -
BlackBoard Learn Supporting Building Community within a Grant-Funded Project
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Learner Experience Design: A Practical Approach for Empathetic Educators
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The Showcase as an Authentic Learning and Assessment Tool
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A Mixed-Methods Analysis of Students’ Attitudes Towards Innovative Game Design Project in an Economics Course
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Getting started with OER: How to start and grow your institution Open Education Resources initiative
2:05-2:25 PMEDTRoom: Liberty 5 View on map -
Supporting Learners Self-Management for Self-Directed Language Learning: A Study within Duolingo
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VALUE is everything! Step up to Incorporate Essential Learning Outcomes
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Exploring the critical thinking and engagement of TESOL students in a community of inquiry: American online and Malaysian blended contexts
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Mining Formulaic Sequences from a Spoken Japanese Based on Consolidated Contextualized N-gram Analyses and Its Verification with Key Phrases in Japanese Language Textbooks
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Social Media as a Digital Tool Changing the Game Plan of Women Entrepreneurs - Case on the usage of Facebook in the Beauty Salon Sector of Sri Lanka
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Measuring Pre-Service Teacher Self-Efficacy: Modeling and Facilitating Learning with Technology
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Implementing Existing Technologies to Teach Phonics in Japan during the COVID-19 Pandemic
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Game-based Learning: An Interdisciplinary Approach to Language and Technology
3:00-3:25 PMEDTRoom: Liberty 1&2 View on map -
Successes and Challenges of Students in Online/Virtual Learning Classes
3:00-3:25 PMEDTRoom: Liberty 3 View on map -
An Augmented Reality-Based Learning Experience for Teacher Candidates
3:00-3:25 PMEDTRoom: Virtual Room 2 View on map -
Integrating History of Computing into a Software Engineering Course Using a Retro Game Development Laboratory
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A Comparative Study of Students' Mathematics Knowledge in the Foundation Phase Programme
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Open Educational eXtended Reality: Why Now?
- 1 (current)
- 2