Share Paper: Game-based Learning: An Interdisciplinary Approach to Language and Technology

  1. Tamrah Cunningham, CUNY New York City College of Technology, United States
  2. Reneta Lansiquot, CUNY New York City College of Technology, United States
  3. Micheal Lewis, CUNY New York City College of Technology, United States
  4. Kimberly Ramgopal, CUNY New York City College of Technology, United States
  5. Cindy Veliz, CUNY New York City College of Technology, United States
Monday, June 20 3:00-3:25 PM Liberty 1&2

Abstract: Design game-based learning helps students understand interdisciplinary studies as they produce original work. This presentation explores our use of game design in a team-taught interdisciplinary language and technology general education course. We focus on design, as this allowed students to create tabletop games to playtest their thesis. Students will showcase their original tabletop games. We also discuss our plan to move forward with a design game-based learning incubator to help students gain hands-on academic and professional skills.