Enjoyable, Game-like Computer Programming in Club Activities at Elementary Schools

Full Paper: Practice Based (Pre-Recorded) ID: 59045
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    Haruo Hasegawa
    Graduate School of Teacher Training Development, University of Toyama

Abstract: In April 2020, computer programming became a required subject of elementary school education in Japan. Computer programming is taught in fifth-grade mathematics courses with drawing of regular polygons or in sixth-grade science courses to build tools using properties and functions of electricity. Teachers now must teach computer programming not only in these classes, but in various subjects at schools. Additionally, the author considered that activities to allow children to experience the joy and attraction of programming itself were important, in addition to learning it as a school subject. Therefore, the author planned and taught fun, game-like programming that children were able to enjoy as club activities at school. More specifically, the author turned the microcomputer boards used by children to create their own programs as toys for them to continue playing after programming. Observation of the children revealed that they were interested in and enthusiastic about programming activities. They understood program commands and felt that they were able to program them as they intended to.


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