Using project-based learning and design thinking for game development in an IT extended degree
Abstract: Project-based learning has in recent years become more prevalent as a teaching and learning approach to facilitate the acquisition of skills related to information technology students. These skills are further developed when a complex project scoped is used – such as serious game development. To increase the inventive ideation of students, design thinking practices are encouraged for describing the creative incremental development process used to produce their games. The goal of this research paper is to provide an overview of how project-based learning and design thinking can be used to encourage improved game development in an Information Technology (IT) extended degree. Literature context on project-based learning and design thinking is provided. Two projects are demonstrated by explaining their gameplay and how the students used design thinking to guide their thought process.