Wednesday, June 24
5:15-5:30 PM
CEST
Room 3

Professionals’ Viewpoints on Makerspaces in STEAM Secondary Education

Full Paper: Live Presentation ID: 57782
  1. aaa
    Li-Wei Peng
    Governors State University
  2. Cheun-Yeong Lee
    Governors State University
  3. Anastasia Klemm
    West Liberty University

Abstract: Makerspaces have the potential to improve the learning outcomes of students in both middle and high schools. They support science, technology, engineering, arts, and mathematics (STEAM) style initiatives, as well as promote natural creativity among students who tend to struggle in expressing it. This study aims to gain significant insight from professionals who are involved in the Makerspaces movement within STEAM secondary education. The findings of the study highlight the critical strategies, effects, and issues behind the implementation of Makerspaces in support of STEAM education at secondary schools. These findings suggest that, for instance, Makerspaces provide students who struggle with school with a means to demonstrate their true knowledge in a way that appeals to them. In addition, in order to utilize Makerspaces properly and effectively, secondary school teachers need professional development experiences that are specific to their needs.

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