Share Paper: Well Played: Assessing Knowledge of Economics Concepts and Increasing Student Engagement using Game Design Methodology

  1. Shweta Kailani, Texas A&M University, United States
  2. Lawrence McNeil, Bowie State University, United States
  3. Jasmine Zenn, Texas A&M University, United States
Tuesday, June 23 6:15-6:30 PM Room 4

Abstract: The use of game design methodology (GDM) within college classroom settings has significantly increased within the past decade. As instructors continue to embrace the active teaching and learning mindset, many have utilized GDM in an effort to enhance the agency of students. This paper is a case study of the implementation of a game design project within an undergraduate economics classroom. It is written as a step-by-step framework that instructors can utilize to create their own environment for effective student game design. With the support of GDM and by allowing students to take ownership of their learning, the goal of ...