Schedule

Monday, June 24th

  • 7:30 AM-4:30 PM
    in Hotel Foyer

    Registration
  • 9:30 AM-1:00 PM
    in Oost

    Workshop 2: The Free, Collabrify Roadmap Platform: Supporting Educators in Realizing the Promise of Open Education Resources
    Cathie Norris & Elliot Soloway
    Open Education Resources promise to power education into the digital age! But, what educators, all over the world are finding, is that tools are needed to manipulate those OER resources, e.g., tools for stitching together OERs into effective instruction. Towards helping educators in realizing the promise of OER, we offer the free, Collabrify Roadmap Platform. The CoRP is being used in classrooms in the U.S; it has been adopted by Michigan’s Department of Education in its #GoOpen effort. CoRP is a free, easy-to-learn and use, device-independent, browser-based, collabrified, graphical, open platform that supports the full life-cycle of deeply-digital lessons: • creating and modifying OER-based lessons, called “Roadmaps,” • distributing lesson Roadmaps to learners for use on their devices; • monitoring learners, in real-time, as they move through the Roadmaps; • assessing the student-produced artifacts, • and, sharing Roadmaps in a professional community. CoRP provides teachers will an array of learning analytics. During the workshop, attendees will build Roadmaps. We urge attendees to bring with them the outline of a lesson that they will then cast into the form of a deeply-digital lesson Roadmap. It is our intention that attendees will leave our workshop with the skills and understanding needed to continue using the free Collabrify Roadmap Platform to develop exciting curriculum to support the new generation of deeply-digital learners.
  • 9:30 AM-1:00 PM
    in Jordaan 1&2

    Workshop 3: Think Different! A Card Game to Inspire Creativity and Foster Multiple Perspectives
    Creative people are often people who can see things differently, bring about original and novel ideas with fluency, and be able to articulate their ideas to others with detail. The ability to view problems from multiple views and develop creative solutions is an essential skill in today’s fast-changing society. Interestingly, these same skills are also essential in empathizing with others. According to Wikipedia, empathy is the capacity to understand or feel what another person is experiencing from within their frame of reference. In other words, seeing from multiple perspectives with fluency and being able to relate to others by using imagination. Lack of empathy has been associated with bullying, sexual assault, and aggression. Today, we collaborate in teams on almost all projects and it is increasingly important to foster multiple perspectives and ultimately creativity. In this professional development workshop, we will use simple card games to inspire creativity and foster multiple perspectives. We will provide the cards, you just need to show up ready to play. We will have two rounds of hands-on, small-group activities focused on creativity and multiple perspectives. In round three, participants will discuss possible applications for these activities in their own environments (teaching, faculty meetings, planning, etc).
  • 9:30 AM-1:00 PM
    in Vondelpark

    Workshop 5: Creating Your Epic Win - Using Games to Engage
    Heed the Hero’s Call! Alas, the learnéd across the realm have succumbed to a devastating malaise and ennui. Will you take up arms, venturing out to find the answers? Will you find yourself here : in the company of two fellow questers, who are eager to share with you the secrets of devising counter measures for this sickness? Come learn techniques in building interesting games to draw learners into a state of flow. Test your newly acquired skills employing some of the dramatic and formal elements of games. Learn from the mistakes of earlier questers and profit from the knowledge of those who have succeeded before you. Use this session as a proving grounds to be better equipped to tackle the pervasive nonchalance sweeping the halls of your respective institutions. Get your hands dirty as you build a simple game targeted to your learning audience. Come heroes, your adventure awaits!
  • 9:30 AM-1:00 PM
    in Noord

    Workshop 6: How to Design Questions for Design Research: How to design questions for design research
    A frequently-encountered weakness in graduate research studies is a discrepancy between the aim of the research and the actual research questions. Frequently the promise made in the introduction of a thesis is not fulfilled by the time the conclusion is written. This workshop uses an adaptation of Burrell & Morgan’s four paradigms of social science research from which a set of research questions can be derived that will ensure that what a student sets out to do is aligned with the research questions, so that the research methodology can be derived from that. The highly interactive workshop calls on each participant to interrogate their own research, to select one aim out of a possible four, and to develop two matching research questions to achieve the aim. The workshop also explains how the model can be used in iterative design research by cycling through all the various aims and questions.
  • 9:30 AM-1:00 PM
    in De Dam 2

    Workshop 7: Machine embroidery in education - A technical tutorial and design workshop
    This workshop aims to introduce participants to machine embroidery and its use in education. Participants will learn how to create simple embroidery designs, create embroidery designs from hand drawings, and understand the design workflow. At the end of the workshop, participants will have created at least on stitchable embroidery design and one educational scenario of use. Preparation and program: https://edutechwiki.unige.ch/en/meew
  • 1:30 PM-2:30 PM in Koepelzaal
    Monday Lunch - Registration Required

  • 2:30 PM-3:30 PM
    in Koepelzaal

    Welcome, General Session & Opening Keynote: Paul Kirschner: Don’ts and Do’s for ICT in Teaching and Learning: What Does the Research Say?
    Paul Kirschner
    Abstract : Mark Twain once said that “In religion and politics, people’s beliefs and convictions are in almost every case gotten at second hand and without examination”. Unfortunately this is also true in present day education, especially with respect to the use of multimedia (MM) and other information and communication technologies (ICTs). We see this not only in schools and universities, but also in teacher education and teacher training. Educational technologists, educational reformers, instructional designers, local and federal politicians, teachers, school managers, and advisory groups are all jockeying to show how innovative and up to date they can be, based not upon good science but rather upon commonly held but often unproven and/or untrue beliefs. As a result, we spend a lot of time. effort and money implementing so-called innovations in education making use of MM and ICTs while there is often little to no scientific research to support what is being done. And what is the root of all of this? What we see being implemented in schools and universities is most often not based on good science (and specifically the cognitive and educational psychological sciences) and/or good scientific research, but rather upon beliefs, plausible sounding rationale and/or arguments often propagated by educational gurus with little knowledge of education and teaching, and poorly designed research. We will look at a number of these myths from the perspective of what cognitive science and good research in the field has to say about them and will also offer suggestions as to what we should do.
  • 5:30 PM-6:30 PM

    Executive Committee Planning Meeting - Invitation Only

Tuesday, June 25th

  • 8:00 AM-5:00 PM
    in Hotel Foyer

    Registration
  • 8:30 AM-9:30 AM in Koepelkerk Balcony
    Good Morning Breakfast Break

  • 9:30 AM-10:30 AM
    in Koepelzaal

    General Session, Paper Awards & Keynote: Johannes Heinlein: Reimagining Education
    Johannes Heinlein
    In the past decade digital technologies have transformed countless areas of life, from healthcare to workplace productivity to entertainment and publishing. During the same time, education has not been subject to the same degree of transformation. EdX, a nonprofit online learning destination and MOOC (massive open online course) provider founded by Harvard and MIT, aspires to reinvent education through technology innovation and partnerships between academic institutions, governments, the private sector and beyond. EdX’s mission is to increase access to high-quality education for anyone, anywhere; to enhance teaching and learning online and on campus; and to advance research into teaching and learning. In this talk, Johannes Heinlein, VP of Strategic Partnerships at edX, will discuss the future impact of technology and how edX is working with its partners to reinvent education on a global scale through collaboration on digital strategies, innovation of educational pathways and implementation of stackable credentials such as MicroMasters programs. He will touch upon edX’s Reimagine Education goals, and outline how educators, researchers and others can work together on articulating a vision of the education of the future.”
  • 10:45 AM-11:45 AM
    in Koepelzaal

  • 10:45 AM-11:45 AM

  • 12:00 PM-1:00 PM

  • 1:00 PM-2:00 PM
    in Scossa Restaurant

    Executive Committee Meeting - Invitation Only
  • 2:15 PM-3:15 PM

  • 3:15-3:30 PM in Conference Center Foyer
    Beverage & Snack Break

  • 3:30 PM-4:30 PM

  • 4:45 PM-5:45 PM

  • 6:00 PM-7:30 PM
    in Koepelzaal

  • 6:00 PM-7:00 PM

Wednesday, June 26th

  • 8:00 AM-5:00 PM
    in Hotel Foyer

    Registration
  • 8:30 AM-9:30 AM in Koepelzaal
    Good Morning Breakfast Break

  • 9:30 AM-10:30 AM
    in Koepelzaal

    General Session, Poster Awards & Keynote: Beat Döbeli Honegger: Keynote: Beat Dobeli Honegger
    It seems obvious - especially in the context of the EdMedia conference - that textbooks will not only consist of text in the future. It is already less clear to what extent they will still be recognizable as books, i.e. as a linearized collection of content with a didactic red thread. But the future of textbooks is not only determined by technical and didactic factors. Textbooks exist in an ecosystem of economic, legal and political framework conditions. The potential of digitalization can only be exploited for future textbooks if all stakeholders share this understanding and coordinate their actions.
  • 10:45 AM-11:45 AM

  • 10:45 AM-11:45 AM
    in Koepelzaal

    Best Papers by Country: Meet Germany
  • 12:00 PM-1:00 PM

  • 1:15 PM-2:15 PM
    in Jordaan 1&2

    SIG Meeting: Learning Design
  • 2:15 PM-3:15 PM

  • 3:15-3:30 PM in Conference Center Foyer
    Beverage & Snack Break

  • 3:30 PM-4:30 PM

  • 4:45 PM-5:45 PM

Thursday, June 27th

  • 8:00 AM-5:00 PM
    in Hotel Foyer

    Registration
  • 8:30 AM-9:30 AM in Koepelzaal
    Good Morning Breakfast Break

  • 9:30 AM-10:30 AM
    in Koepelzaal

    General Session, Best Paper by Country Awards & Keynote: Sian Bayne: Near Future Teaching
    Sian Bayne
    Within universities there is a growing trend to apply futures thinking to our teaching and learning, often as a way of understanding how digital shifts are affecting education. This kind of work tends to be characterised by its focus on speculative, big ideas, and by collaborative ways of working which engage with as wide a group of people as possible. At The University of Edinburgh the Near Future Teaching project has taken this approach to design a future for digital education. We have worked with 400 students, staff and other stakeholders to define a set of values and build a vision for a preferred future for our teaching with technology. This presentation will show the approach we used, and then set out a vision and aims for a near future teaching which is community-focused, post-digital, data fluent, playful, assessment-oriented and boundary-challenging. I will also explore some of the key themes we worked with – including the ‘hollowing out’ of the campus, automation of teaching, creativity and diversity – and speculate on the implications of these for how we plan our digital futures.
  • 10:45 AM-11:45 AM
    in Koepelzaal

  • 10:45 AM-11:45 AM

  • 12:00 PM-1:00 PM
    in De Wallen

    SIG Meeting: Emerging Technologies for Learning & Teaching
  • 12:00 PM-1:00 PM

  • 12:00 PM-1:00 PM
    in De Wallen

    FREE Mini-Workshop: Making with Kids to Foster STEAM Education: Making with kids to foster STEAM education
    Learning goals: Hands-on experiences with simple maker tools and projects with children for beginners and insights into maker education approaches and experiences with Maker Days for Kids. Description: Some of Europe’s leading experts on making with children will share their experiences and different approaches within this joint workshop. The workshop will include presentations about teacher education within makerspaces at Graz University of Technologies (AT) as well as a short introduction about the first Maker Days for Kids in August 2018 for children aged 10-14 years. Participants will work with a set of tools and smaller maker projects. For example they can work with an BBC:MicroBit or an Ozobot for educational purposes. The examples shown were especially prepared for an open learning setting within a huge maker space environment. Interactive discussions will be the base to develop own future implementations. Participants: This workshop is planned for beginners within the field of making with children. Please bring your mobile advices (phone, tablet, computer) into the workshop, if possible. Max. 26 people.
  • 1:00 PM-2:15 PM in Koepelzaal
    Thursday Lunch: Registration Required

  • 1:15 PM-2:15 PM
    in Jordaan 1&2

    SIG Meeting: Emerging Scholars/Grad Students
  • 2:15 PM-4:45 PM
    in Noord

    Workshop 8: How to Survive the Hurricane and Thrive on Your Course: A Practical Weather-proof Introduction to Build One Own's Course Portal: How to survive the hurricane and thrive on your course. A practical weather-proof introduction to build one own's course portal.
    This workshop focuses on how to build a “weather-proof” class design that is open, connected and (almost) fully controlled by faculty, while promoting active, participatory learning. We will create a web-based open and connected course space using a self-hosted installation of Wordpress. The course is built stage by stage, and participants will be able to understand the various design concepts while practicing them. At the end of the workshop, participants will have a functioning open web portal for a class. We will start by understanding how Wordpress works and how easily one may publish multimedia content. Special emphasis will be placed on use of images (with appropriate rights license and attribution), and GIFs. Also, we will discuss the importance of open web-based personal publishing in a space that is controlled by the authors. Data ownership will also be overviewed. Web tools, plugins and Wordpress themes will be discussed and used throughout the workshop. As an example, please refer to two course portals the author has developed over the years for a course in Computing (inf103.com), and New Media (inf115.com). Media will be produced and embedded in the site by participants. Finally, we will appreciate how a course designed in such an independent and participatory way, allowed for minimal shutdown time when the Maria storm hit Puerto Rico in 2017, and how students and myself rearranged the course to obtain maximum learning and sharing opportunities.
  • 2:15 PM-3:15 PM

  • 3:30 PM-5:00 PM
    in Koepelkerk Balcony

  • 3:30 PM-4:30 PM

Friday, June 28th

  • 8:00 AM-11:45 AM
    in Hotel Foyer

    Registration
  • 8:30 AM-9:30 AM in Koepelzaal
    Good Morning Breakfast Break

  • 9:30 AM-10:30 AM
    in Koepelzaal

    General Session & Keynote: Barbara Wasson: Learning Analytics: What is it and what is its role in education?
    Learning Analytics (LA) has emerged over the past 8 years as a promising field of research and domain of practice. With roots in AI in Education, Educational Data Mining (EDM), and Big Data, the field comprises research into the challenges of collecting, analyzing and reporting data with the specific intent to improve learning and the contexts in which it occurs. In this talk I will give an overview of the field and reflect on its role in education using examples from current projects.
  • 10:45 AM-11:45 AM

  • 10:45 AM-11:45 AM
    in Koepelzaal

    Best Papers by Country: Meet Ireland

Virtual Papers