Thinking like a trainer, acting like a programmer
Abstract: This Paper presents a three-year study that aims to identify the potential of using simple basis coding software in higher education, in courses related with technology. It intends to explore Scratch as an important tool in professional initiation for young educators, and the possible benefits of integrating this software. Our investigation proposal involves Kirkpatrick evaluation model through the reaction (level I), learning (level II), behaviour (level III) and results (level IV), with training modules of computational thinking in high school students, through different stages. The present work focus on the first stage - “Reaction” - describing two different training modules used in Educational Sciences degree and the results for a SWOT analysis. This investigation will allow to improve and restructure the education curriculum at different levels, with impact on the teaching and learning process, in a technological way, and involving students and teachers of all levels.