Tuesday, June 25
2:45 PM-3:15 PM
CEST
Oud West

Does a Simulation Game for Management in Health Science Elicit Learning? A Mixed Method Approach

Full Paper: Research ID: 54793
  1. Susanna M Hanekom
    North-West University
  2. aaa
    Chrisna Botha-Ravyse
    Phasrec, North-West University and Turku University of Applied Sciences

Abstract: The advantages, impact and effectiveness of game-based learning (GBL) should not be underestimated. Enjoyment for/in education should not be forgotten. Students (n=98) enrolled in a management module of which some (n=39) have other entry level business management modules. All participants started with the basics of the current module before the intervention took place. A business simulation game, Exman 3D: Management through example® was used to addresses two relating issues: (i) The effectiveness of the single player, business simulation role-playing game (RPG) in teaching of some core skills, and (ii) Perceptions of students of learning with a game. The convergent mixed methods research approach was used. Quantitative results show significant difference (p<0,05) in knowledge during the first pre-test and post-test in the overall group, but none between groups. No management modules (5±1.26) and other management modules (3.9 ±1.28). They did however have an overall better performance in the tests. Qualitative findings presented three themes; enjoyment, learning for play and playing for learning. Results indicated students prefer learning for play rather than playing for learning. Implementation of such an approach should follow a clear framework that ties up with the teaching philosophy and teaching approach of the lecturer.

Presider: Marko Teräs, Tampere University of Applied Sciences

Topics

Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.
x