AR and VR Meet Boiler Suits: Deriving Design Elements for AR / VR Trainings in the HVAC Industry

ID: 53326 Type: Full Paper: Research
  1. Jennifer Beckmann, Katharina Menke, and Peter Weber, Fachhochschule S├╝dwestfalen, Germany

Friday, June 29 10:45 AM-11:15 AM

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In the past few years, Virtual and Augmented Reality developed into a major technology trend that seems promising also for (further) education. New opportunities arise and need systematic evaluation. The research project ARSuL focuses on AR / VR based support functions and learning offers for HVAC (Heating, Ventilation and Air Conditioning) craftsmen. In this paper, we derive user-specific design elements for AR / VR trainings for this special target group from a comprehensive requirements analysis. Further, we outline a first AR / VR learning scenario that we substantiate using a combination of knowledge and cognitive process dimensions and learning scenarios for virtual / augmented worlds.

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