Encouraging Collaborative Learning in Classrooms Using Virtual Reality Techniques

ID: 53309 Type: Brief Paper
  1. Takashi Shibata, Tokyo University of Social Welfare, Japan
  2. Erika Drago, Musashino University Chiyoda High School, Japan
  3. Takayuki Araki, Musashino University, Japan
  4. Tatsuya Horita, Tohoku University, Japan

Wednesday, June 27 12:20-12:40 PM Location: Vondelpark View on map

No presider for this session.

Abstract: Experimental classes using a desktop-style virtual reality (VR) system were conducted in a school to examine the manner in which the advantages of VR techniques, such as viewing stereoscopic three-dimensional (3D) images, interactivity, and sharing 3D objects in a space, could be applied to education. By attending the classes, students learned about plate tectonics and the mechanism by which earthquakes occur. The first experimental class exhibits that the usage of VR education system helps the students to focus on the details of various overlapping plates and also to understand 3D structures. The second experimental class reveals that sharing the educational materials in 3D could promote the discussion related to the topic of learning in a group. These studies indicate that the classes that make good usage of the advantages of VR techniques could encourage collaborative learning.

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