Gamification of Circuit Laws – Kirchhoff’s Revenge
Full Paper: Practice Based
ID: 53204
Abstract: We describe the development and use of Kirchhoff's Revenge, a computer game designed to teach circuit laws in introductory physics courses at the high school and undergraduate level. We share design principles, effort involved in developing and testing the game (using the Unity 3D platform), as well as experiences using it in courses. We also describe future plans for additional circuit components and multiplayer functionality..
Presider: Klaudia Bovermann, FernUniversität in Hagen
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