Motivating students and teachers in Sustainability through a Design Village

ID: 53095 Type: Poster/Demo
  1. Pushpa Ramakrishna, National Science Foundation, United States
  2. Ashish Amresh, Embry Riddle Aeronautical Univeristy Prescott, United States
  3. Mary Cavanagh and Carole Greenes, Arizona State University, United States

Tuesday, June 26 6:00 PM-7:00 PM

Presider:
Douglass Scott, Waseda University, Japan

the project amp sustainability design village focuses on capitalizing on the participant's interest in the development of software apps and games as a learning tool to comprehend the complex issues of sustainability and environmental issues facing our world today problem based learning was used as a pedagogical tool where each participant team was assigned a specific complex problem such as loss of biodiversity air pollution renewable energy and carbon footprint the participant teams worked together for the next 18 months on the assigned topic based on one of the sustainable development goal by identifying relevant knowledge and formulating question to foster deep understanding of the content area the participants took responsibility for their own learning and developed apps in their assigned topics and tested the sustainability apps in their communities

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