Tuesday, June 26
2:45 PM-3:15 PM
CEST
De Wallen

Examining the Effects of Playing Video Games on Creative Thinking

Full Paper: Research ID: 52769
  1. aaa
    Shiang-Kwei Wang
    New York Institute of Technology
  2. Hui-Yin Hsu
    New York Institute of Technology
  3. Meesuk Ahn
    Teachers College, Columbia University
  4. Jiaye Yao
    New York Institute of Technology
  5. Huizi Chen
    New York Institute of Technology

Abstract: Video games are now one of the most dynamic and creative industries. To date, the main areas of research try to establish a positive correlation between playing video games on cognition and learning, but their contributions generally rely on qualitative data and case studies. There has been limited research conducted in a rigorous manner to ensure the credibility and transferability of a study. This study adopted a four-group posttest-only randomized experimental design to examine the effects of playing video games on creative thinking. Both quantitative and qualitative data were collected from the 96 participants in two experiments. This study will provide empirical evidence and insights about how a variety of video gaming experiences and contexts can optimize the development of creativity.

Presider: Heather May Gautreau, University of Alberta

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