Tuesday, June 28
4:40 PM-5:00 PM
Grand Ballroom C

Reviewing Digital Games for Intergenerational Play

Brief Paper: Other ID: 48592
  1. aaa
    Fan Zhang
    Simon Fraser University
  2. aaa
    David Kaufman
    Simon Fraser University

Abstract: This paper is a literature review on a series of digital games specifically designed for intergenerational play between young people and older adults. The intended impacts of these games are to promote communication and understanding and facilitate knowledge sharing and transfer between the two age groups. However, examining the evaluation process of each game indicate that the evaluations predominantly focused on usability testing. Participants’ perceptions of game efficacy, verbal communication, engagement during the gameplay, and laugher have been used as the indicators of good usability. So, there is often a lack of convincing evidences supporting the assertion that the game is effective to engender the intended impacts. Future study needs to develop indicators/outcome measures to evaluate the effectiveness and success of the intergenerational digital game programs

No presider for this session.


Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.