Share Paper: Serious Games for Secondary School Students: Ergonomics and Motivational Support Mechanisms

  1. Louise Sauve, TELUQ, University of Quebec / SAVIE, Canada
  2. Lise Renaud, ComSanté, University of Quebec in Montreal, Canada
  3. David Kaufman, Faculty of Education, Simon Fraser University, Canada
  4. Emmanuel Duplaa, Faculty of Education, University of Ottawa, Canada
  5. Sylvain Sénécal, HEC – Montréal, Canada
Wednesday, June 26 1:30 PM-2:00 PM Sidney

Abstract: Millions of students are investing significant time in playing online games. Why not use these games to promote responsible behaviours among young people? In this study, we tested the hypothesis that the introduction into a serious game of appropriate mechanisms to support motivation, together with effective ergonomic design, can enhance young people’s learning through gameplay. We developed a serious game, Water Game, using a generic shell for serious games (GSSG), and tested it with 156 secondary school students. The results show a high degree of student appreciation for the motivational support mechanisms and ergonomic conditions that were implemented in the ...