Tuesday, June 28
4:00-4:30 PM
WEST
Room 4 - Faculty of Letters Building

Effects of Game-Supported Reading on Reading Effectiveness of the Fifth Grade Students

Full Paper: Conceptual & Empirical Study ID: 32850
  1. aaa
    Ya-Fang Tsao
    Institute of Information and Computer Education of National Taiwan Normal University
  2. Guey-Fa Chiou
    Institute of Information and Computer Education of National Taiwan Normal University

The purposes of this pilot study were to understand if game-supported reading can enhance students’ reading comprehension, if game-supported reading can increase students’ reading motivation and if game-supported reading can help students to learn the reading skills. A game-supported reading system was designed and developed according to some reading principles. Twenty-seven students were invited as a control group; they engaged in the reading through the traditional reading instruction. Thirty-one students were invited as an experiment group; they did their reading through the game-supported reading system “Reading Detective.” The result of this pilot study showed that the game-supported reading system can enhance students’ reading motivation. It also teaches students reading strategies. There is no significant evidence to show that game-supported reading system can enhance students’ reading comprehension; however, the number of students in the experiment group who wrote the abstract better and more completely is more than the number of students in the control group.

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