Schedule

Monday, June 28th

  • 5:00 PM-7:00 PM

    Registration

Tuesday, June 29th

  • 8:00-8:30 AM
    "Good Morning" Beverage

  • 8:30 AM-12:00 PM
    in Dockside 1

    W1: Learning by Examples: Advanced Design for Online Learning (Bring Your Laptop): W1: Learning by Examples: Advanced Design for Online Learning (Bring Your Laptop)
    Enhance your instructional design skills for online materials by critiquing examples of e-learning. Identify what works in these examples—as well as what could be improved. In fact, participants may submit modules of their own work for review and the class can offer developmental feedback. In the process of exploring these examples and extrapolating lessons for your future e-learning programs about interface design, screen design, interactivity, assessment, writing for the screen, and communicating visually, also learn about the problem-based approach to instructional design (Driscoll & Carliner 2005).
  • 8:30 AM-9:45 AM

    Welcome & Opening Keynote (Carmel McNaught)
  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Lunch Break

  • 1:30 PM-5:00 PM
    in Dockside 1

    T1: What to Teach and How to Teach on Video
    TUTORIAL PART 1. Using video clips, the tutorial catalogues learning tasks that video can accommodate distinctively well, deriving from 16 categories of video techniques that exploit video’s presentational strengths and that other media cannot achieve as well, divided into three domains of teaching intentions: 1 – Cognitive: distinctive ways that video can help learning and develop skills. 2 – Experiential: Video can supply realistic virtual experiences. 3 – Nurturing motivations, feelings, attitudes. TUTORIAL PART 2. By analysing video clips, the tutorial will illustrate pedagogically effective design principles, some of which are instructivist, whereby the video is structured so that, as far as possible, it predicts and answers the questions that students ought to ask. This strategy is complemented by other, constructivist design principles that enable viewers to activate their existing knowledge structures, upon which they can then base their construction of new knowledge.
  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

  • 3:45 PM-4:00 PM
    Beverage Break

  • 4:00 PM-5:00 PM

Wednesday, June 30th

  • 8:00 AM-5:00 PM

    Registration
  • 8:00 AM-5:00 PM

    Registration
  • 8:00-8:30 AM
    "Good Morning" Beverage

  • 8:30 AM-12:00 PM
    in Dockside 1

    W2: Cloud Learning Environment and Final Year Project Supervision (Bring Your Laptop)
    Manish Malik
    This session will be of interest to all undergraduate and post graduate project supervisors. Get a first hand experience of being in a ‘twitter’ based community of learners. Witness how students and supervisors can benefit by using the “Cloud Learning Environment (CLE)” comprising of social software like ‘twitter and ‘Google Sites’ and ‘Google Docs’
  • 8:30 AM-9:45 AM

    General Session, Awards & Keynote (Hermann Maurer)
  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Lunch Break

  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

  • 3:45 PM-4:00 PM
    Beverage Break

  • 4:00 PM-5:00 PM

  • 5:30 PM-7:30 PM
    in Metro East/Centre

Thursday, July 1st

  • 8:00 AM-5:00 PM

    Registration
  • 8:00 AM-12:00 PM
    in Dockside 1

    W4: Using Adaptive Random Testing to Promote Autonomous Learning (Bring Your Laptop): W4: Using On Demand Computer Assisted Assessment to Promote Autonomous Learning (Bring Your Laptop)
    Daniel Lynds & Sundi Richard
    Our University is in the early stages of implementing an E-Learning strategy. This workshop, based on one solution in the strategy, focuses on simple techniques that empower learners to become autonomous and increase their material retention. By using online question banks, within the context of a learning management system, to scaffold different learning objectives, students are given the structure and the tools to study outside of the classroom. Although specifically conceived for students enrolled in the University of Nizwa’s Foundation Program, On Demand Computer Assisted Assessment (ODCAA) can also be applied to other disciplines and contexts with similar challenges, which we will explore with attendees as part of this workshop. Attendees will participate in 3 phases of the workshop: an interactive session explaining our unique cultural and educational context, a sampling of how we built, used, and plan to expand on, our “online” assessments to promote learner autonomy and retention, and a practical session.
  • 8:00-8:30 AM
    "Good Morning" Beverage

  • 8:30 AM-9:45 AM

    General Session & Keynote (Gráinne Conole)
  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Lunch Break

  • 1:30 PM-5:00 PM
    in Dockside 1

    W3: M-Learning – on the Move towards a Wired Society? (Bring Your Laptop): W3 M-Learning – on the Move towards a Wired Society? (Bring Your Laptop)
    The society is moving into a more and more totally wired one. By using modern devices like the iPhone or one of Nokia’s N-Series the web is fludding into our daily life. Information just in time from anywhere at anyplace becomes true and helps us to deal with information in a complete new way. Furthermore communication takes place through the web via different channels. However if technologies are pervading our every day life also learning and teaching will be influenced and we have to think how we can use modern applications in an appropriate didactical way. In this workshop we like to show with different devices how different scenarios are working. Stronlgy based on real-life examples and live demonstrations participants should realize how m-Learning will enhance the future learning environment
  • 1:30 PM-5:00 PM
    in Dockside 1

    W5: Defining Excellence in Teaching and Learning Through Second Life: A Culturally Responsive Model (Bring Your Laptop)
    Maryanne Maisano
    This workshop focuses on Second Life, an immersive learning software program of a Virtual World that allows students to activelycommunicate with people from different places and different cultures, with the assistance of simultaneous translation services. Teachers, with their students, can create scenarios in endless venues, focusing on concepts of social justice and cultural universals “meeting” students from other cultures and countries for discussions, ideas, developing thinking skills, and participating in simulated field experiences. With SL, already a virtual reality, the presenters of this workshop will demonstrate the current possibilities and advantages of connecting traditional classroom preparation of pre-service teachers andin-service preparation with the expansive opportunities for classroom instruction provided by this technology format which is part of the system known as immersive learning.
  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

  • 3:45 PM-4:00 PM
    Beverage Break

  • 4:00 PM-5:00 PM

Friday, July 2nd

  • 8:00 AM-3:45 PM

    Registration
  • 8:00-8:30 AM
    "Good Morning" Beverage

  • 8:30 AM-12:00 PM
    in Dockside 1

    T3: Google Waves in the Classroom: Where to start, what to do, how to extend?
    There is probably not even one day without a new interesting service popping up on the Web 2.0 sphere, which could be integrated into the (virtual) classroom. Unfortunately, it is getting almost impossible to follow every path, so we have to focus on the promising ones we enquire for our purpose. Obviously, some web-based applications get more attention than others and Google with its rich environment is definitely one of them. Starting with the central search and collection of the “worlds” knowledge, Google added different applications each with its own focus but well integrated in the existing suite. Besides continuously updating the feature set, they also created various new products in 2009 like Chrome (OS), Android, Goggle, and Wave. Even though each one is worth to have a closer look at, the tutorial focuses on Google Wave as one of the most controversial services. We cover the interface, its components, the basic functionality, and relation to other Google applications. Afterwards, we explore two different tracks: (1) why do we need Google Wave, i.e. in learning scenarios, and (2) what is under the hood, i.e. quick start on API, robot and action development?
  • 8:30 AM-9:45 AM

    General Session & Keynote Debate Panel (George Siemens, Jon Dron & Neil Sewlyn)
  • 10:00 AM-11:00 AM

  • 11:15 AM-12:15 PM

  • 12:15 PM-1:30 PM
    Lunch

  • 1:30 PM-2:30 PM

  • 2:45 PM-3:45 PM

  • 4:00 PM-5:00 PM

  • 5:00 PM-6:00 PM
    in Harbour A

Virtual Papers