Go to the EdMedia 2023 Vienna Conference »
Presentations
- Challenges of student attendance in student-directed learning: a case study
- Evaluating Technology Curricula via Analysis of Stratified Keyword Embeddings
- A Review of the Reliability of a Cross-Cultural Model for Digital Games
- Cross Cultural Game Development: Case Study of an American Cohort Learning and Teaching in China
- SlidesCraft: Gamified Knowledge Dissemination with SlideShare
- Alternate Reality Game for Emergency Response Training: A Review of Research
- Collaboration While Programming: Observing Student Perceptions of Pair Programming in the Classroom
- Meltdown: A Serious Game for Environmental Awareness on Climate Change
- How the Social Element in Game-based Learning Can Interfere With Learning Outcomes: An Examination of the Research Literature
- MAEGUS: A Sustainable Energy Simulation to Promote Energy Literacy