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Danielle Herro
Clemson University
Presentations
- Developing STEAM Problem-Solving Units Through the Lens of Cognitive Apprenticeship
- Teachers’ Perspectives of STEAM Instructional Challenges
- Examining Technology Integration in Middle School STEAM Units
- Games as a Unifying Influence in Education: Faculty and Student Perspectives of Game-based Learning
- STEAM Enacted: A Case Study of a Middle School Teacher Implementing STEAM Instructional Practices
- Perspectives on a Faculty-in-Residence Program: A School-University Partnership to Increase Teacher Use of Digital Media for Learning
- Building (Mobile) Bridges for Effective Teaching and Learning
- Moving Forward With Games in Schools
- War Stories: One District's Venture into Social Media, Games, and Emerging Technologies
- Web 2.0 in the Classroom: Student Practices, Teacher Perspectives