12:30 PM-1:30 PMEDT
Sessions & Papers
43 Sessions Matched
Wednesday, April 8
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Computer Science & Computational Thinking Made Practical through Student-Made Working Models of Everyday Digital Devices
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Middle Science Computing Integration with Preservice Teachers
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Pre-Service Teachers' Preparation to Integrate Computational Thinking
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An Exploration of a Mathematics Teachers Concerns Enacting Project-Based Instruction
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Conceptualizing Computational Thinking Pedagogical Content Knowledge: An Exploratory Study
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Building Computational Thinking Through Teachable Machine
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Creating Computational Environments for Computational Thinking
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Trashbots: Coding with creativity in a middle grades computer science camp
3:00-3:15 PMEDT -
Introducing Coding into Teacher Education: An Interdisciplinary Robotics Experience for Education and Engineering Students
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Incorporating Computational Thinking into Maker Education: Combining Coding with Making
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Physical STEM+C: Supporting the Integration of K-12 STEM+C Concepts in Non-Traditional Subject Areas
3:30-3:45 PMEDT -
Look Ma, No Hands! Using Project-Based Learning and Computational Thinking to Teach Mathematics, Career/Technical Education
5:45 PM-7:00 PMEDT -
Bee-Bot for Computational Thinking: An Artifact Analysis
6:15-6:30 PMEDT -
Using the Engineering Design Process to Teach Computational Thinking
8:45 PM-9:00 PMEDT
Thursday, April 9
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Computational Thinking and Geospatial Skills for All: Transdisciplinary Approach
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Infusing Computational Thinking into Disciplinary Teaching: From Professional Development to Classroom Practice
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Panel on Computational Thinking/Computer Science Education K-12 Schools – Pedagogical Strategies, Supports, and Initiatives
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Integrating Computational Thinking into Teacher Education through an Unplugged Robot Design Lesson
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Developing Makerspace Activities to Help Improve Preservice Teachers’ Technology Integration Competency
Friday, April 10
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A National Forum on Computational Thinking: Three learning modules for Pre-Service Graduate Educators.
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Girls, Golf, and Gadgets (G3): Project Evaluation
Virtual Papers
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A Comparative Study of the Cognition of Educational Games' Functions in China and America ——A Case Study of Educational Game Cooperation between Chinese and American Universities
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A Qualitative Study Exploring Robots as a Potential Teaching Tool for Computational Thinking in a Sixth-Grade Classroom
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A sequential explanatory mixed methods study of pre-service teachers’ experiences of and attitudes to coding in Ireland.
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AI and undergraduate research: A dialog in project-based learning
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Authentic integration of Digital Literacy in education: development of a new curriculum and assessment tool
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Bearscode: The Blueprint of a Robotics and Programming Summer Camp
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Computational Thinking and other Emergent Practices in Student Reflections on Makerspace Activities
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Developing Pre-service Elementary Teacher’s Computational Thinking Knowledge Through Coding and Mathematics Pedagogy
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Discourse Analysis of Higher Order Thinking of Primary School Students in Mathematics Classroom
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Elementary teacher perspectives on a blended computational modeling and ecosystem science curriculum
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Evaluating robotics activities as an approach to motivate future teachers to use and teach programming
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Examining Pre-service Teachers’ Ability to Incorporate Computational Thinking into Lesson Plans: A Comparison of Two Digital Technologies
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For the Greater Good: Student Diversity and Identity in E-learning Environments
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Integrating Engineering, Science, Reading, and Robotics across Grades 3-8 in a STEM Education Era
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Integrating Process Oriented Guided Inquiry Learning (POGIL) into a Computer Science classroom
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Making Computer Science Education Accessible to Rural Middle School Female Students: A Conceptual Framework
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Teaching Block-based Programming: A Systematic Review of Current Approaches and Outcomes
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Teaching Innovation in Higher Education: A Multidisciplinary Class
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The Design and Implementation of Computational Thinking Skill-transfer Assessment for Kindergarten
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The Effectiveness of Summer Professional Development for K-8 Computer Science Teachers
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Utilizing Visual Coding to Develop Computational Thinking and Literacy Practices