Mountains of Absolutely Terrifying Height (MATH) – Creating a Serious Games through Design-Based Research
Brief Paper
ID: 54634
Abstract: This article provides insights into the creation of the serious game MATH – Mountains of absolutely terrifying height. The game focuses on fostering students’ mathematical skills concerning fractions, slope, the rule of the three, mathematical gradient and the Pythagorean theorem. Using design-based research the development of the game was accompanied by research activities. Both levels – research level and development level – are supporting each other. Therefore the texts offers insights into the benefits of serious games in education, the concept of a design-based approach as well as the development process and research results.
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