Share Paper: Integrating educational robotics, game-based learning and inquiry-based learning: Pedagogical design and implementation
Wednesday, November 4 2:10-2:35 PM Room 2
Abstract: A considerable majority of studies during the last two decades revealed that the use of robotics results in learning gains for the students engaged in educational interventions in K-12. In the present paper we wish to integrate three different topical areas which have remained largely separate up to date, namely, educational robotics, game-based learning and inquiry-based learning. We exemplify this integration by means of a project (bundle of three lesson plans) termed the “Mars Challenge”. Students are immersed in the game through a narrative which runs throughout the project and secures its open-ended character, while peer assessment is employed to ...