12:10-12:30 PMPDT
Sessions & Papers
11 Sessions Matched
Tuesday, October 16
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Using Digital Game-Based Learning to Increase Vocabulary Fluency and Motivation
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What Do We Mean When We “Design” e-Learning Solutions? An Analysis of Discourses on Design, Technology, and Education
12:10-12:30 PMPDT -
Examining the Effects of Playing Video Games on Creative Thinking
Wednesday, October 17
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Simulated Environments as Complex Systems: A Framework and Approach to Understanding E-Learning (Part 1)
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Simulated Environments as Complex Systems: A Framework and Approach to Understanding E-Learning (Part 1)
Thursday, October 18
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Using Quia as an Online Classroom for Teaching and Learning Fashion Design
10:45 AM-11:15 AMPDT
Virtual Papers
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A Formative Evaluation on a Virtual Reality Game-Based Learning System for Teaching Introductory Archaeology
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Branching Storyline Scenarios in Online Learning Environments: An Action Research Work-in-Progress Case Study
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Effectiveness of Two Educational Video Games
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Gamification of e-learning based on learning styles –design model and implementation