Share Paper: Platform for Teaching Mobile Game Programming at College: Android vs iOS

  1. Penn Wu, DeVry University, United States
Wednesday, October 18 12:10-12:30 PM Junior Ballroom B

Abstract: Android and iOS are the two most popular mobile operating systems with each having its advantages and disadvantages This paper proposes a model for college instructors to evaluate these two operating systems to select the best-fit platform for teaching Mobile Game Programming The model consists of seven layers: market share, cost of implementation, students’ readiness, students’ learning styles, instructor’s teaching style, complexity of learning, and academia’s adoption The author will also: (a) discuss reasons to choose Android as the final candidate, (b) share best practices for selection of instructional content and development of instructional materials, (c) explain issues and barriers ...