Learners’ Perspectives of the Mobile Serious Game for Training Inexperienced Disaster Responders
Abstract: This paper reports a survey conducted to investigate learners’ perspectives of a mobile serious game for training. It aimed to collect preliminary information about participants who will be involved in MAGNITUDE’s implementation. Named to reflect the scale of earthquake disasters, MAGNITUDE was designed to develop the ethical decision-making skills of inexperienced disaster responders. Involving 100 students from two high schools in Indonesia, the survey reveals that most participants (82%) believe that the game could be used for training. These and other results are valuable for elucidating MAGNITUDE’s role in the field of training for disaster responders, as well as make beneficial contributions to current empirical evidence concerning using games for training.