Share Paper: Creating a conceptual design for a game-based artifact
Abstract: Research on game-based artefacts has increased over the past decade due to the popularity of game-based learning. Many research game-based artefacts have a short shelf-life, however, either because of limited use in its research context, or poor translation of design requirements into working prototypes. Despite numerous development methodologies that are available, a mistake often made is starting the development of the artefact without target user input. Conceptual artefacts are needed to validate design requirements with end users. The purpose of this paper is to present a strategy for creating a conceptual design for a game-based artefact. The strategy can be ...